About Me

Graduated from Rider University with a B.A. in Game & Interactive Media Design. I have experience with level design techniques in Unreal Engine 4 and 5, 3D Modeling in Maya and Blender as well as experience with the Godot 4 game engine along with blueprints in Unreal Engine 4.

Currently studying Interactive Digital Media in the Communications Department at Monmouth University as a graduate student. Completing research work in communication theories, design thinking, working in the Unity game engine and other programs.

Background Information

Taken at Red Rock Canyon National Conservation Area on a hike in June 2021. Picture taken on iPhone 12 Pro.

What Do I Enjoy?

With a passionate love for video games, I enjoy interacting with different programs, software and tools that expand my skills to design and develop new avenues for creativity. Working on individual projects allows me to expand my interests into different genres, fields and avenues of exploration. Aside from games, I am an avid runner having competed at the Division 1 level in Cross Country and Track & Field for 5 years. Hiking is also a passion of mine especially in the Western United States.

How Do I Envision Myself?

When working in a team aspect, I aspire to collaboratively be effective as an important member of a project to fulfill the role and/or tasks that I am given. I have worked individually and collaboratively handling roles in level design, 3D modeling, some programming in C# in Godot 4 and Unity as well as conducting project management using Git and GitHub in a team setting.